Stardew Valley was a “one more day and then…” game. I immediately recognized it as the sort of game that would forever destroy any hopes for future productivity and normal sleeping. I was goaded into downloading Stardew Valley back in December of 2018, and promised it was far more compelling than it looked over the shoulder of my friend or in any of the trailers for the game. I’ve been playing Tiny Tower by NimbleBit for over seven years at this point and was in the top 20 on the global leaderboard for a few years (before the leaderboards were ultimately discontinued). Baby Games are usually cell phone or iPad games that don’t have a ton of depth, but still have a compelling or rewarding element for checking in or solving puzzles each day. But I almost always have (what my good friend calls) a “baby game” going on the side.